
Those who organize protests about violent video games would do well torealize that the net effect of said protests is inevitably to cause thegame to sell even more copies than it would have with no attention.
Seth Scheisel says as much in todays New York Times: Manhunt 2has received free publicity and media attention it would have neverenjoyed were it not for the presumably unwitting complicity of theratings boards and self-appointed media watchdogs.
This reminded me today that I actually wrote a short paper with thisvery thesis at Tufts University back in 2001. The paper focused on thefour games that at that time had been the subject of public scrutiny: Death Race, Mortal Kombat, Custers Revenge, and Night Trap. And since I still have ...